Wireless Communication
Wireless
communication uses radio frequencies (RF) or infrared (IR) waves to transmit
data between devices on a LAN. For wireless LANs, a key component is the
wireless hub, or access
point, used for
signal distribution.
Figure 1.1:Wireless Network
To
receive the signals from the access point, a PC or laptop must install a
wireless adapter card
(wireless NIC).
Wireless signals are electromagnetic waves that can travel through the vacuum of outer space and through a
medium such as air. Therefore, no physical medium is necessary for wireless signals, making
them a very versatile way to build a network. Wireless signals use portions of the RF spectrum to
transmit voice, video, and data. Wireless frequencies range from 3 kilohertz (kHz) to 300
gigahertz (GHz). The data-transmission rates range from 9 kilobits per second (kbps) to as high as 54
Mbps.
The primary
difference between electromagnetic waves is their frequency. Low-frequency electromagnetic waves have a
long wavelength (the distance from one peak to the next on the sine wave), while
high-frequency electromagnetic waves have a short wavelength.
Some
common applications of wireless data communication include the following:
•
Accessing the Internet using a cellular phone
•
Establishing a home or business Internet connection over satellite
•
Beaming data between two hand-held computing devices
• Using
a wireless keyboard and mouse for the PC
Another
common application of wireless data communication is the wireless LAN (WLAN), which is built in accordance
with Institute of Electrical and Electronics Engineers (IEEE) 802.11 standards. WLANs
typically use radio waves (for example, 902 megahertz [MHz]), microwaves (for example, 2.4
GHz), and IR waves (for example, 820 nanometers [nm]) for communication. Wireless
technologies are a crucial part of the today’s networking. See Chapter 28, “Wireless LANs,” for a more
detailed discuss on wireless networking.
Comparing Media Types
Presented in Table 1.1 are comparisons of the features of
the common network media. This chart provides an overview of various media that
you can use as a reference. The medium is possibly the single most important
long-term investment made in a network. The choice of media type will affect
the type of NICs installed, the speed of the network, and the capability of the
network to meet future needs.
Table 1.1 Media Type Comparison
Media
Type
|
Maximum
Segment
Length
|
Speed
|
Cost
|
Advantages
|
Disadvantages
|
UTP
|
100 m
|
10 Mbps to
1000
Mbps
|
Least
expensive
|
Easy to install;
widely available
and
widely used
|
Susceptible to
interference; can
cover only a
limited
distance
|
STP
|
|
|
More
expensive
than UTP
|
Reduced
crosstalk; more
resistant to EMI
than Thinnet or
UTP
|
Difficult to work
with; can cover
only a limited
distance
|
Coaxial
|
500 m
(Thicknet)
185 m
(Thinnet)
|
10 Mbps to
100 Mbps
|
Relatively
inexpensive,
but more
costly than
UTP
|
Less susceptible
to EMI
interference
than other types
of copper media
|
Difficult to work
with (Thicknet);
limited bandwidth;
limited application
(Thinnet); damage
to cable can bring
down entire
network
|
Fiber-Optic
|
10 km and farther
(single mode)
2 km and farther
(multimode)
|
100 Mbps to
100 Gbps
(single
mode)
100 Mbps to
9.92 Gbps
(multimode)
|
Expensive
|
Cannot be
tapped, so
security is
better; can be
used over great
distances; is not
susceptible to
EMI; has a
higher data rate
than coaxial and
twisted-pair
cable
|
Difficult to
terminate
|
Summary:
• Coaxial cable consists of a hollow outer cylindrical conductor that surrounds a single inner wire conductor.
• UTP cable is a four-pair wire medium used in a variety of networks.
• STP cable combines the techniques of shielding, cancellation, and wire twisting.
• Fiber-optic cable is a networking medium capable of conducting modulated light transmission.
• Wireless signals are electromagnetic waves that can travel through the vacuum of outer space and through a medium such as air.
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